![]() With the two secret games, Fallout 4, and a bunch of smaller side projects, there just haven't been enough resources available to make something like the Elder Scrolls over the past few years. Bethesda reportedly only has about 180 employees, and many of them don't work in development. In fact, Bethesda didn't stop producing new content for Fallout 4 until February 2017, when the company released the official High Resolution Texture Pack for players with HD monitors (and a bunch of spare hard drive space). A series of patches cleared up technical issues while introducing new gameplay elements like a hardcore survival mode and the Creation Kit, which makes modding easy. Six separate expansion packs fleshed out Fallout 4's post-apocalyptic world by adding locations like the Nuka World amusement park and new options for the game's creatively oriented build mode. ![]() Throughout 2016, Bethesda continued to produce content for the game. ![]() But the game's big debut was only the beginning. Fallout 4 launched in November 2015 after a surprise (well, sort of) announcement at E3, North America's biggest video game trade show, earlier that year. ![]()
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